PlayStation VR2 release date

We already know when PSVR2 is started. In the first months of next year we can test and try out whether this development meets our expectations. We recycle this previous post with functions and other data.

You know that we are big VR users on this site and that’s why we’re excited about these new images of the next-gen virtual reality headset for PlayStation 5. Let’s hope it’s much better than the last one, and of course , full compatibility with Gran Turismo 7 and the rest of the platform’s titles.

Today I’m particularly excited to unveil the stunning new design of our next-gen VR headset, PlayStation VR2, along with an updated and definitive design image of our PlayStation VR2 Sense controller.

You’ll see that the PS VR 2 headset takes on a similar shape to the PS VR2 Sense controller, adopting a matching “sphere” look. The circular sphere shape represents the 360-degree view that gamers feel when entering the world of virtual reality, so this shape captures that well.

The design of the PS VR2 headset was also inspired by the look and feel of the PS5 family of products. When our design team created the PS5 console, they also had the next-gen VR headset in mind, so you’ll notice some similarities in the look and feel. The PS5 console has flat edges as it is intended to be viewed on a flat surface, while more emphasis has been placed on making the PS VR2 headset design more rounded as it is intended to provide constant human contact similar to the rounded edges of the DualSense controller and the Pulse 3D headset.

Our goal is to create a headset that not only becomes an attractive part of your living room decor, but also immerses you in the game world until you almost forget you’re wearing a headset or a controller. That’s why we paid close attention to the ergonomics of the headset and conducted extensive testing to ensure a comfortable fit for a wide range of head sizes. We’ve already had a lot of positive feedback on the ergonomics of the first PS VR headset, as we carefully balance the headset’s weight and have a simple headband that can be adjusted, so we’ve kept the same concept for the PS VR2 headset. Other features, like the adjustable headset visor that moves the visor area closer to or farther from the face, and the stereo headphone jack location remain the same, so gamers will be familiar with them.

In the case of the PS VR2 visor, we’ve taken comfort one step further by adding new features like the lens adjustment dial, giving users an additional option to adjust the lens distance between their eyes and optimize their vision. We’ve also created a slimmer design with a slight weight reduction, even with the new features added, like the new built-in motor for helmet vibration. Creating a sleeker design with new features to improve our first headset was a challenge, but our design and development teams proved it’s possible when we saw the final design.

In addition, we have incorporated a new ventilation design for the PS VR2 headset which we believe users will like. Yujin Morisawa, SIE Senior Art Director, led the design of the PS VR2 headset and explains why this is his favorite part of the design:

“When I first started working on the PlayStation VR2 helmet design, one of the areas I wanted to focus on first was the idea of ​​creating a vent in the helmet to let air out, similar to the vents on the PS5 console , which allow air flow . Our engineers came up with this idea to allow for good ventilation and prevent the lens from fogging up while players are immersed in their VR games. I worked on many design concepts to achieve this and in the final design you can see that there is a small gap between the top and front surface of the visor that contains the integrated ventilation. I am very proud of the result and the positive feedback I have received so far. I hope our PlayStation fans agree too and I look forward to letting them try it out.”
– Eugene Morisawa, Senior Art Director, SIE

Another detail we wanted to share, just like the thousands of tiny PlayStation icons we added to the PS5 console and DualSense controller theme, we also have tiny PlayStation icons on the front and back of the PS VR2 -Added headsets for gamers Enjoy.

When PS VR2 is released, it will be a breakthrough in virtual reality gaming. The PS VR2 system offers many exciting new features, including stunning visual fidelity in 4K HDR and next-generation graphics rendering, enhanced tracking like Inside-Out Camera Tracking, new PlayStation VR2 Sense technology features like helmet shake, and the intuitive new PS VR2 Sense Controller that creates an incredibly deep sense of immersion. In addition, the PS VR2 system features a simple, one-cable setup, so you can connect to your games right away. PS VR2 development kits are already in the hands of game developers, and we’re excited to see what they come up with to make virtual reality an exceptional experience for gamers. We can’t wait to share more details about PS VR2 with you – stay tuned.

In the meantime, below is the list of official specs.

PlayStation VR2 specifications

display method OLED
panel resolution 2000 x 2040 per eye
Panel refresh rate 90Hz, 120Hz
lens separation Adjustable
field of view About 110 degrees
sensors Motion Sensor: Six-axis motion detection system (three-axis gyroscope, three-axis accelerometer).
Attachment Sensor: IR Proximity Sensor
cameras 4 cameras for headset and controller tracking​IR camera for eye tracking per eye
feedback Headset vibrates
Communication with PS5 USB Type-C®
Audio Input: Built-in microphone Output:

Stereo headphone jack

Specifications of the PlayStation VR2 Sense controllers

Buttons [Right]​
PS button, option button, action buttons (circle/cross), R1 button, R2 button, right stick/R3 button
​[Left]​
PS button, Create button, Action buttons (Triangle/Square), L1 button, L2 button, Left stick/L3 button
Sensing/Tracking Motion Sensor: Six-axis motion detection system (three-axis gyroscope + three-axis accelerometer)
Capacitive sensor: finger touch detectionIR LED: position tracking
return message Trigger Effect (on R2/L2 button), Haptic Feedback (by a single actuator per unit)
Harbor USB Type-C® connector
communication Bluetooth® version 5.1​
battery Type: Built-in lithium-ion battery

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